GlobalGiving’s Big Bet
Jul 2015
GlobalGiving’s Alison Carlman explains how the crowdfunding platform is using gamification, incentives, and behavioral economics to encourage organizations to listen, act, and learn more efficiently.
Digital Impact was created by the Digital Civil Society Lab at Stanford PACS and was managed until 2024. It is no longer being updated.
Jul 2015
GlobalGiving’s Alison Carlman explains how the crowdfunding platform is using gamification, incentives, and behavioral economics to encourage organizations to listen, act, and learn more efficiently.
Jul 2015
In ‘Why the Social Sector Needs Scientific Method’, first published on the Stanford Social Innovation Review, Caroline Fiennes examines how…
Jul 2015
Imagine if we used digital technology to transform social good in the UK. I don’t just mean the…
Jul 2015
In 2015, the social sector is changing. Nonprofit organizations are realizing the many benefits of utilizing data to effectively…
Jul 2015
Talithia Williams is a statistician. She builds statistical models that study the spatial and temporal structure of data, so it’s…
Jul 2015
Imagine new supporters donating to your cause every week. People who have been contacted by a friend and inspired…
Jul 2015
I will start with a confession: I believe in development aid. I like that governments and institutions are committed…
Jul 2015
Using digital technologies within a distributed social framework can inspire solutions that bring us closer to reaching our Sustainable Development Goals.
Jul 2015
At Markets for Good, we believe data can play a powerful role for nonprofits and charities – to make more…
Jul 2015
In recent years, the federal government has taken strides towards making its public data available in standardized, machine-readable formats….